What is Games-Based Learning?

 Games-Based Learning


The new technology trend Games-Based Learning (GBL) is an approach to teaching, where students explore relevant aspect of games in a learning context designed by teachers. (Team, 2013) This new GBL trend is being incorporated into classrooms all over the country. Games-Based Learning focuses on keeping students engaged in the lesson. GBL is a teaching approach that allows teachers to balance subject matter and gameplay. When incorporating GBL into your classroom, it has to be well thought out with a purpose so students can retain and apply the subject matter that is being taught.


Games-Based Learning is bringing technology and engagement into the classroom. Teachers have been using games as learning tools for quite some time. However, GBL is being brought back to the classroom with the incorporation of technology. The idea of GBL is for students to learn through repetition. Video games start off slow and easy and as the player gains skill and knowledge, they are able to navigate to more difficult levels. Students are able to work toward a specific goal and learn through the challenges of the game. With that being said, students are able to play a game, while learning at their own pace. 


The game play for students through Games-Based Learning does not have to always be technology based. GBL can also be physical and hands-on games in the classroom. This type of learning allows students to work at their own pace and level. Students tend to overcome their struggles independently. While there is still a teacher in the classroom, students are able to game play through the difficult aspects of the game. GBL incorporates competition, engagement, immediate rewards, and hand-eye coordination for students. 
The competition aspect of GBL is not student against student. It is competition where the student has competition against the game itself. Students are working on problem solving skills which in turn boosts the students ability to think outside of the box. 

I strongly believe that if GBL is incorporated into a classroom effectively you will see positive results. Students will be more engaged and reaching learning goals and targets. Students enjoy the competition and the hands-on learning environment. I am a strong believer that students learn and retain concepts that are taught if they can encounter them with a hands-on approach. I slowly started incorporating Games-Based learning into my classroom last year. This year, I made it a goal to continuing planning and providing a Games-Based Learning environment for my students so they could succeed. 


Watch the video below to learn seven reasons why you should pilot Games-Based Learning in your classroom.